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Photographers' Gallery

  • Art
  • Soho
  • price 0 of 4
  • 4 out of 5 stars
  • Recommended
TPG 1 (exterior).jpg
Kate Elliott
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Time Out says

4 out of 5 stars

The Photographers' Gallery's six-storey premises on Ramillies Street has reopened after a full facelift. Original plans for the new site were for a striking, angular structure with giant floor-to-ceiling lightwells grasping for the sky. After a fiscal wake-up call (the budget was cut nearly in half to £9 million), the Irish architects O'Donnell+Tuomey returned with a handsome refit and recladding of an old brick building, plus what amounts to an extravagant loft conversion, adding two whole storeys and just one thin sliver of those firmament-reaching windows. What hasn't been lost is any of the interior space. The upper floors boast two airy new galleries, while a bookshop, print sales room and café have been dug from the ground floor and basement levels. In fact, the climb-down from landmark building to tasteful conversion is no great loss, given the building's move to an unprepossessing corner plot in a back alley south of Oxford Street. The Photographers' Gallery has kept faith in its location, however tricky and inhospitable their new plot on the vaguely insalubrious Ramilies Street might seem. Indeed, the new site maintains the gallery's roots in Soho (just) and will hopefully come to be as embedded here as it was in its former location on Great Newport Street, which, despite its inelegant, warren-like unsuitability for showing great photography, will also live long in the memory.

Details

Address:
16-18
Ramillies St
London
W1F 7LW
Transport:
Tube: Oxford Circus
Price:
£2.50–£4
Opening hours:
10am–6pm daily
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What’s on

How to Win at Photography

  • 3 out of 5 stars

If you think videogames are just for sweaty nerds with Quaver-dust-encrusted keyboards, then The Photographers’ Gallery might just smash your preconceptions into a million pixels. Its new show explores the artistic potential of videogames, and there’s a lot more to it than how they made Pacman such a nice shade of yellow. The gallery isn’t saying that videogames are art. Because they’re not art: just like cinema, videogames are their own thing. Instead, this is about how artists exploit the mechanics of gaming to create works.Cory Arcangel probably sums it up best. In one video here, he’s removed everything but the clouds from the original ‘Super Mario Bros’, in the other he’s left nothing but the road from ‘F1 Race’. He’s taken gaming out of games, leaving tranquil, 8-bit minimalism. It’s about finding beauty where everyone else finds entertainment Justin Berry and Joan Pamboukes take similar approaches, the former screenshotting beautiful mountain vistas, the latter focusing just on the sky in otherwise violent games like ‘Metal Gear Solid’, creating flat planes of meditative colour out of worlds of gore. It’s all classic Duchampian recontextualisation, using the artist’s eye to reframe images from one of the most pervasive bits of modern aesthetic culture, finding beauty where everyone else finds entertainment. Downstairs, the art is all about memetic reproduction. Lorna Ruth Galloway replicates Ed Ruscha’s famous photos of gas stations but in GTA V, and Roc Herms creates

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